Travel With Books

Search Advanced SearchView Cart   Checkout   
 Location:  Home » Africa » Graphics & Visualization » In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics)  
Categories
Africa
Asia
Australia
Canada
Caribbean
Europe
Latin America
Middle East
North America
South America
United States
Disney
Subcategories
Mass Market
Trade
Blog Roll

GolfBlogger: Golf News, Golf Reviews and Golf Opinion

Golf Travel Books

Related Categories
• Graphics & Visualization
Computer Science
New & Used Textbooks
Custom Stores
Specialty Stores
• General AAS
Computer Science
New & Used Textbooks
Custom Stores
Specialty Stores
• Biology
Biology & Life Sciences
Science & Mathematics
New & Used Textbooks
Custom Stores
• General AAS
Biology & Life Sciences
Science & Mathematics
New & Used Textbooks
Custom Stores
• General AAS
Science & Mathematics
New & Used Textbooks
Custom Stores
Specialty Stores
• General AAS
New & Used Textbooks
Custom Stores
Specialty Stores
Books
• General
Computer Science
Computers & Internet
Subjects
Books
• General AAS
Computer Science
Computers & Internet
Subjects
Books
• General
Graphic Design
Computers & Internet
Subjects
Books
• General AAS
Graphic Design
Computers & Internet
Subjects
Books
• General AAS
Graphics & Multimedia
Programming
Computers & Internet
Subjects
• General
Software
Computers & Internet
Subjects
Books
• General AAS
Software
Computers & Internet
Subjects
Books
• Web Graphics
Web Design
Web Development
Computers & Internet
Subjects
• General
Computers & Internet
Subjects
Books
• General AAS
Computers & Internet
Subjects
Books
• Cell Biology
Biology
Biological Sciences
Professional Science
Professional & Technical
• Molecular Biology
Biology
Biological Sciences
Professional Science
Professional & Technical
• Cell Biology
Biology
Biological Sciences
Science
Subjects
• Molecular Biology
Biology
Biological Sciences
Science
Subjects
• Paperback
Binding (binding)
Refinements
Books
• Printed Books
Format (feature_browse-bin)
Refinements
Books

In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics)

In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics) (The Morgan Kaufmann Series in Computer Graphics)

zoom enlarge 
Authors: Jason Sharpe, Charles John Lumsden, Nicholas Woolridge
Publisher: Morgan Kaufmann
Category: Book

List Price: $69.95
Buy New: $55.43
You Save: $14.52 (21%)



New (23) Used (4) from $55.43

Sales Rank: 547733

Media: Paperback
Edition: Pap/Cdr
Number Of Items: 1
Pages: 656
Shipping Weight (lbs): 2.8
Dimensions (in): 9.2 x 7.5 x 1.2

ISBN: 0123736552
Dewey Decimal Number: 571.60113
EAN: 9780123736550
ASIN: 0123736552

Publication Date: June 27, 2008
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Brand new book delivered from the UK in 10-14 days.

Also Available In:

  • Kindle Edition - In Silico: 3D Animation and Simulation of Cell Biology with Maya and MEL (The Morgan Kaufmann Series in Computer Graphics)

Similar Items:

  • Creating Motion Graphics with After Effects: Essential and Advanced Techniques, 4th Edition
  • Introducing ZBrush
  • The Pixar Touch: The Making of a Company
  • After Effects Apprentice (DV Expert Series)
  • Algorithmic Architecture

Editorial Reviews:

Product Description
In Silico introduces Maya programming into one of the most fascinating application areas of 3D graphics: biological visualization. In five building-block tutorials, this book prepares animators to work with visualization problems in cell biology. The book assumes no deep knowledge of cell biology nor 3D graphics programming. An accompanying DVD-ROM includes code derived from the tutorials, the working Maya computer files, and sample animated movies. The interior of the book contains generous Maya screen captures, tables, and flowcharts to compliment the instruction and tutorials. Full 4 color illustrations rendered from the authors' working files illustrate the capacity to produce striking pictures from the rendered models being created. Throughout the text, key words are set in bold type and subsequently defined in a glossary. Page margin tips and tricks compliment the adjacent copy, and icons direct the reader to specific references within the Maya Help library. The visualizations in the book are stunning examples of the state of the art.

*Teaches artists and scientists to create realistic digital images of humans and nature with popular CG program, Maya

*This self-contained study guide includes background, foundations, and practice

*Step-by-step example programs and end-result demonstrations help readers develop thie own portfolios

*Gorgeous four color screen shots throughout


Powered by Associate-O-Matic